Daith Sharpeye

A Waywatcher in training.

Description:
Race Region Gender Age
Wood Elf Athel Loren Male 30
Careers Completed
Bounty Hunter Completed
Waywatcher Completed
Guardian of the Paths In Progress
Total Experience Advances Spent
36 35
Conservative St. Reckless St.
2 2
Characteristics Level Fortune
Strength 3 0
Toughness 3 0
Agility 5 1
Intelligence 4 0
Willpower 3 1
Fellowship 2 0
Basic Skills Char. Training Level
Athletics St 1
Ballistic Skill Ag 4
Coordination Ag 1
Intimidate St 0
Resilience To 1
Ride Ag 0
Skulduggery Ag 1
Stealth Ag 1
Weapon Skill St 0
Charm Fel 0
Discipline WP 0
First Aid Int 1
Folklore Int 0
Guile Fel 0
Intuition Int 0
Leadership Fel 0
Nature Lore Int 1
Observation Int 3
Advanced Skills Char. Training Level
Specializations Skill. Char.
Bows BS Ag
Longbows BS Ag
Piercing Weapons BS Ag
Climb Ath St
Dodge Coo Ag
Talent Cards Type
Footwork Tactic
Weatherbeaten Reputation
Roll With It Tactic
Skygazer Focus
Action Cards Type
Melee Strike Melee
Acrobatic Strike Melee
Ranged Shot Ranged
Chink in the Armour Ranged
Archer’s Paradox Ranged
The Full Draw Ranged
Threading the Needle Ranged
Immobilising Shot Ranged
Arrowstorm Ranged
Shoot First, Ask Questions Never Ranged
Improved Dodge Defence
Parry Defence
Block Defence
Assess the Situation Support
Guarded Position Support
Perform a Stunt Support
The Hunter’s Eye Support
Improved Dodge Support
Splints & Bandages Support
Wealth Fame Rk Noble Rk
Comfortable 4 0
Shame Threshold
0 4
Wounds Threshold
0 13
Criticals Description
Sev. Injuries Description
Corruption Threshold
4 13
Mutations Description
Insanities Description
Diseases Description
Weapons Enc DR CR Range Special Notes
Bow of Athel Loren 4 5 3 Long Pierce 1, 2-handed, Special
Sword 3 5 3
Dagger 2 4 3
Armour Enc Defense Soak Special Notes
Superior Leather Armour 3 1 2
Equipment Enc
Wood Elf Cloak 2
Arrows (Lots!) 1
Enc Limit Enc
15 15
Gold Silver Brass
180 0 0
General Career Advances
1 Action Card: Shoot First, Ask Questions Never
o Talent:
1 Skill Training or Specialty: Ballistic Skill – Mastery
o Light Wound Threshold:
1 Open Career Advance: Skill – Observation
o Open Career Advance:
o Open Career Advance:
o Open Career Advance:
o Open Career Advance:
o Open Career Advance:
Career Completion Advances
ooooo Career Transition:
o Dedication Bonus:
Non-Career Advances
ooooo Advance Type:
ooooo Advance Type:
General Career Advances
1 Action Card: Arrowstorm
1 Talent: Focus – Skygazer
1 Skill Training or Specialty: Ballistic Skill
1 Light Wound Threshold: +1
1 Open Career Advance: Fortune – Agility
1 Open Career Advance: Fortune – Willpower
1 Open Career Advance: Skill – Coordination
1 Open Career Advance: Skill – Athletics
1 Open Career Advance: Action – Improved Dodge
1 Open Career Advance: Action – Splints & Bandages
Career Completion Advances
1 Career Transition: To Guardian of the Paths
1 Dedication Bonus: Specialisation – Piercing Weapons
Specialisation – Climbing
Specialisation – Dodge
Non-Career Advances
11 Advance Type: Skill – Resilience
11 Advance Type: Skill – Observation
General Career Advances
1 Action Card: Threading the Needle
1 Talent: Tactic – Roll With It
1 Skill Training or Specialty: Ballistic Skill
1 Light Wound Threshold: +1
1 Open Career Advance: Action – Immobilizing Shot
1 Open Career Advance: Action – Nimble Strike
1 Open Career Advance: Characteristic – Intelligence
1 Open Career Advance: Characteristic – Intelligence
1 Open Career Advance: Characteristic – Intelligence
1 Open Career Advance: Characteristic – Intelligence
Career Completion Advances
1 Career Transition: To Waywatcher
1 Dedication Bonus: Specialisation – Longbows
Non-Career Advances
11 Advance Type: Skill – First Aid
11 Advance Type: Skill – Skullduggery
Bio:

Daith was born just 30 Summers ago. The first child of two to his parents. He grew up as a model child – he never complained and would always do as he was told. His younger sister, Larieth, was the rebellious one, from as soon as she could crawl she would be off exploring and causing havoc. Believing Larieth to be his responsibility, he would always take it upon himself to try and keep her safe and out of trouble. This would often require him to use all of his abilities to track her down whenever she would sneak off.

This knack of tracking and finding his sister would lead Daith onto his future path in the Wood Elf society. As soon as he came of age he decided he would follow the path of the Waywatcher and joined the Silent Sentinels. His training was long and arduous, but ever the model student, Daith excelled at every test given to him. He very quickly became the sharp shooter of the group of trainees and was clearly the most promising of all of them.

And so it came to his final test before he could truly join the ranks of the Waywatcher. He was to set out from the safety of his home with nothing but the clothes on his back. No weapons, armour or food allowed. He then needed to hunt down, track and kill a mighty stag of the forest. He would then only be allowed to return to his home once he had carved one of the stag’s antlers into his calling horn. Returning so would mean he could now call himself among the ranks of the Waywatcher.

Unfortunately Daith never got to complete his task. On the third day of tracking a stag, he came across another set of tracks that were numerous in number and clearly did not belong in the forest, there was one track amongst the numerous that stood out – it clearly had a heavier footfall and a wider gait, this beast was clearly the leader of the group. Deciding that these new tracks posed a threat to the safety of Athel Loren, he gave up on his future as a Waywatcher and followed the new tracks. For two days he followed the new set of tracks as they skirted the outskirts of Athel Loren. These tracks were not a challenge to follow, as there were so many of them and there was a lot of destruction to the surrounding forest where ever they went. On the evening of the second day Daith came upon a site that he had prayed since he had first encountered the tracks he would never see. Here he came across the bloody remains of several fellow Wood Elves, their bodies desecrated and torn apart by a brutal violence. In the middle of the destruction were those more distinguished tracks and surrounding those were the majority of the Elves. It looked like this beast had slaughtered the majority of the Elves single-handedly. Fearing what could have done such a thing but also swearing never to allow such a beast to reap such destruction in Athel Loren again, he made a quick search of the area to find which way the horde had left. Just as he was about to head on after them, a faint sound came from a hollow bole of an ancient elm. Rushing to the scene, he came across the dying body of a Wardancer, his right leg was missing it’s thigh muscle and several black shafted arrows were protruding from his chest. Cradling the Elf’s head in his arms, Daith could just make out a few words from his lips – the name of his Kin Band and the name Mortelis.

Deciding he had to notify the dying Elf’s Kin band of this tragedy, Daith sought out the fellow Elves and another named Mortelis. Finding one of the Kin band he was able to relay the tragedy that had happened and was also able to find the location of the one called Mortelis. Finding the named Elf, Daith relayed his findings to him. Before he could finish the retelling of his tale, Mortelis had demanded to be taken to the site, and before he knew it he was back at the site of the tragedy. Allowing Mortelis time to be with the dying Elf, Daith headed back towards his own Kin band.

Before Daith had got too far, Mortelis had caught him up and placed before him a intriguing proposition. To help Mortelis hunt down and find the beasts that were responsible for this devastation. He was given a brief description to help him, he was a four-horned beast. Daith instinctively knew that the large heavy set beast he had been tracking was the four-horned beast and so he knew he would be able to track him again.

Daith Sharpeye

Skellan's Enemy Within Gazery